POM - The Perception Oriented MUD Codebase
     The Perception Oriented MUD codebase, or POM, presents a new paradigm in MUDing codebases by being based on the following premise; "Everything we do gives way to, or is in response to, some perception such as sight, sound or pain". Using this simple concept, a MUD can be built that is truly object oriented, allowing every Entity within the unique world to respond on its own terms to anything it can perceive.

     But the unique features of POM are not limited only to the concept of perception. POM is being built as a persistant system with a database backend, as well as promoting ultimate flexibility between Entity types to provide the best possible MUDing experience for Implementors, Administrators and players alike.